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| BodyMotionControllerItem () |
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| BodyMotionControllerItem (const BodyMotionControllerItem &org) |
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virtual | ~BodyMotionControllerItem () |
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virtual bool | initialize (ControllerItemIO *io) |
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virtual bool | start () |
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virtual double | timeStep () const |
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virtual void | input () |
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virtual bool | control () |
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virtual void | output () |
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virtual void | stop () |
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| ControllerItem () |
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| ControllerItem (const ControllerItem &org) |
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virtual | ~ControllerItem () |
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bool | isActive () const |
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bool | isImmediateMode () const |
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void | setImmediateMode (bool on) |
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const std::string & | optionString () const |
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bool | splitOptionString (const std::string &optionString, std::vector< std::string > &out_options) const |
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virtual bool | start (ControllerItemIO *io) |
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SignalProxy< void(const std::string &message)> | sigMessage () |
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std::string | getMessage () |
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virtual | ~Item () |
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const std::string & | name () const |
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virtual void | setName (const std::string &name) |
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bool | hasAttribute (Attribute attribute) const |
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Item * | childItem () const |
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Item * | prevItem () const |
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Item * | nextItem () const |
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Item * | parentItem () const |
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bool | addChildItem (Item *item, bool isManualOperation=false) |
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bool | addSubItem (Item *item) |
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bool | isSubItem () const |
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void | detachFromParentItem () |
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void | emitSigDetachedFromRootForSubTree () |
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bool | insertChildItem (Item *item, Item *nextItem, bool isManualOperation=false) |
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bool | insertSubItem (Item *item, Item *nextItem) |
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bool | isTemporal () const |
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void | setTemporal (bool on=true) |
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RootItem * | findRootItem () const |
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Item * | findItem (const std::string &path) const |
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template<class ItemType > |
ItemType * | findItem (const std::string &path) const |
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template<class ItemType > |
ItemType * | find (const std::string &path) |
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Item * | findChildItem (const std::string &path) const |
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template<class ItemType > |
ItemType * | findChildItem (const std::string &path) const |
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Item * | findSubItem (const std::string &path) const |
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template<class ItemType > |
ItemType * | findSubItem (const std::string &path) const |
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Item * | headItem () const |
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template<class ItemType > |
ItemType * | findOwnerItem (bool includeSelf=false) |
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bool | isOwnedBy (Item *item) const |
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bool | traverse (boost::function< bool(Item *)> function) |
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template<class ItemType > |
bool | traverse (boost::function< bool(ItemType *item)> function) |
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Item * | duplicate () const |
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Item * | duplicateAll () const |
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void | assign (Item *srcItem) |
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bool | load (const std::string &filename, const std::string &format=std::string()) |
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bool | load (const std::string &filename, Item *parent, const std::string &format=std::string()) |
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bool | save (const std::string &filename, const std::string &format=std::string()) |
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bool | overwrite (bool forceOverwrite=false, const std::string &format=std::string()) |
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const std::string & | filePath () const |
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const std::string & | fileFormat () const |
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std::time_t | fileModificationTime () const |
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bool | isConsistentWithFile () const |
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void | clearFileInformation () |
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void | suggestFileUpdate () |
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void | putProperties (PutPropertyFunction &putProperty) |
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virtual void | notifyUpdate () |
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SignalProxy< void(const std::string &oldName)> | sigNameChanged () |
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SignalProxy< void()> | sigUpdated () |
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SignalProxy< void()> | sigPositionChanged () |
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SignalProxy< void()> | sigDetachedFromRoot () |
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SignalProxy< void()> | sigDisconnectedFromRoot () |
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SignalProxy< void()> | sigSubTreeChanged () |
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Referenced * | customData (int id) |
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const Referenced * | customData (int id) const |
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void | setCustomData (int id, ReferencedPtr data) |
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void | clearCustomData (int id) |
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virtual | ~Referenced () |
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void | addRef () |
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void | releaseRef () |
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