#include <JoystickCapture.h>
JoystickCapture::JoystickCapture |
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JoystickCapture::~JoystickCapture |
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bool JoystickCapture::getButtonState |
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int |
button | ) |
const |
double JoystickCapture::getPosition |
( |
int |
axis | ) |
const |
bool JoystickCapture::isActive |
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const |
bool JoystickCapture::isReady |
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const |
int JoystickCapture::numAxes |
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const |
int JoystickCapture::numButtons |
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const |
bool JoystickCapture::readCurrentState |
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void JoystickCapture::releaseDevice |
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void JoystickCapture::setAxisEnabled |
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int |
axis, |
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bool |
on |
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) |
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bool JoystickCapture::setDevice |
( |
const char * |
device | ) |
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SignalProxy< void(int id, double position)> JoystickCapture::sigAxis |
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SignalProxy< void(int id, bool isPressed)> JoystickCapture::sigButton |
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The documentation for this class was generated from the following files: