5 #ifndef CNOID_BODY_VRMLBODY_H 6 #define CNOID_BODY_VRMLBODY_H Eigen::Vector3d SFVec3f
Definition: VRML.h:36
boost::intrusive_ptr< VRMLSegment > VRMLSegmentPtr
Definition: VRMLBody.h:55
VRML Group node.
Definition: VRML.h:215
SFVec3f maxAngularVelocity
Definition: VRMLBody.h:103
SFVec3f maxForce
Definition: VRMLBody.h:91
SFFloat fieldOfView
Definition: VRMLBody.h:78
SFFloat gearRatio
Definition: VRMLBody.h:36
MFNode humanoidBody
Definition: VRMLBody.h:17
boost::intrusive_ptr< VRMLVisionSensor > VRMLVisionSensorPtr
Definition: VRMLBody.h:83
Definition: VRMLBody.h:86
boost::intrusive_ptr< VRMLForceSensor > VRMLForceSensorPtr
Definition: VRMLBody.h:95
MFFloat lvlimit
Definition: VRMLBody.h:33
boost::intrusive_ptr< VRMLRangeSensor > VRMLRangeSensorPtr
Definition: VRMLBody.h:132
Definition: VRMLBody.h:13
Definition: VRMLBody.h:69
Abstract base class of all vrml nodes.
Definition: VRML.h:100
Definition: VRMLBody.h:58
SFInt32 sensorId
Definition: VRMLBody.h:124
MFNode segments
Definition: VRMLBody.h:18
MFNode joints
Definition: VRMLBody.h:19
Definition: VRMLBody.h:25
Definition: VRMLBody.h:120
SFInt32 sensorId
Definition: VRMLBody.h:113
SFFloat frontClipDistance
Definition: VRMLBody.h:79
SFFloat encoderPulse
Definition: VRMLBody.h:40
boost::intrusive_ptr< VRMLGyro > VRMLGyroPtr
Definition: VRMLBody.h:106
SFFloat frameRate
Definition: VRMLBody.h:77
SFFloat scanStep
Definition: VRMLBody.h:126
double SFFloat
Definition: VRML.h:23
Definition: VRMLBody.h:46
SFFloat torqueConst
Definition: VRMLBody.h:39
SFVec3f maxAcceleration
Definition: VRMLBody.h:114
std::string SFString
Definition: VRML.h:24
boost::intrusive_ptr< VRMLAccelerationSensor > VRMLAccelerationSensorPtr
Definition: VRMLBody.h:117
SFInt32 sensorId
Definition: VRMLBody.h:90
SFFloat backClipDistance
Definition: VRMLBody.h:80
SFVec3f centerOfMass
Definition: VRMLBody.h:51
int SFInt32
Definition: VRML.h:22
boost::intrusive_ptr< VRMLSurface > VRMLSurfacePtr
Definition: VRMLBody.h:66
SFFloat scanRate
Definition: VRMLBody.h:127
SFVec3f maxTorque
Definition: VRMLBody.h:92
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
SFFloat rotorResistor
Definition: VRMLBody.h:38
std::vector< SFFloat > MFFloat
Definition: VRML.h:49
SFFloat rotorInertia
Definition: VRMLBody.h:37
MFFloat ulimit
Definition: VRMLBody.h:34
SFFloat mass
Definition: VRMLBody.h:50
SFString type
Definition: VRMLBody.h:74
boost::intrusive_ptr< VRMLJoint > VRMLJointPtr
Definition: VRMLBody.h:43
SFInt32 jointId
Definition: VRMLBody.h:29
SFVec3f jointAxis
Definition: VRMLBody.h:31
SFFloat minDistance
Definition: VRMLBody.h:128
boost::intrusive_ptr< VRMLHumanoid > VRMLHumanoidPtr
Definition: VRMLBody.h:22
SFString jointType
Definition: VRMLBody.h:30
SFFloat maxDistance
Definition: VRMLBody.h:129
SFFloat scanAngle
Definition: VRMLBody.h:125
MFNode collision
Definition: VRMLBody.h:63
SFInt32 width
Definition: VRMLBody.h:75
#define CNOID_EXPORT
Definition: Util/exportdecl.h:37
MFNode visual
Definition: VRMLBody.h:62
SFInt32 sensorId
Definition: VRMLBody.h:102
Definition: VRMLBody.h:109
MFFloat llimit
Definition: VRMLBody.h:32
SFInt32 sensorId
Definition: VRMLBody.h:73
Definition: VRMLBody.h:98
MFFloat momentsOfInertia
Definition: VRMLBody.h:52
std::vector< SFNode > MFNode
Definition: VRML.h:135
MFFloat uvlimit
Definition: VRMLBody.h:35
SFInt32 height
Definition: VRMLBody.h:76