Choreonoid  1.5
cnoid::SceneDevice Member List

This is the complete list of members for cnoid::SceneDevice, including all inherited members.

accept(SceneVisitor &visitor)cnoid::SgPosTransformvirtual
addChild(SgNode *node, bool doNotify=false)cnoid::SgGroup
addChildOnce(SgNode *node, bool doNotify=false)cnoid::SgGroup
addParent(SgObject *parent, bool doNotify=false)cnoid::SgObject
addRef()cnoid::Referencedinline
bboxCachecnoid::SgGroupmutableprotected
begin()cnoid::SgGroupinline
begin() const cnoid::SgGroupinline
boundingBox() const cnoid::SgPosTransformvirtual
child(int index)cnoid::SgGroupinline
childObject(int index)cnoid::SgGroupvirtual
clearChildren(bool doNotify=false)cnoid::SgGroup
clone(SgCloneMap &cloneMap) const cnoid::SgPosTransformvirtual
cloneNode(SgCloneMap &cloneMap) const cnoid::SgNodeinline
const_iterator typedefcnoid::SgGroup
const_parentIter typedefcnoid::SgObject
const_reverse_iterator typedefcnoid::SgGroup
contains(SgNode *node) const cnoid::SgGroup
copyChildrenTo(SgGroup *group, bool doNotify=false)cnoid::SgGroup
create(Device *device)cnoid::SceneDevicestatic
device()cnoid::SceneDeviceinline
device() const cnoid::SceneDeviceinline
device()cnoid::SceneDeviceinline
device() const cnoid::SceneDeviceinline
EIGEN_MAKE_ALIGNED_OPERATOR_NEWcnoid::SceneDevice
empty() const cnoid::SgGroupinline
end()cnoid::SgGroupinline
end() const cnoid::SgGroupinline
erase(iterator pos)cnoid::SgGroupinline
findNodeOfType()cnoid::SgGroupinline
getChild(int index)cnoid::SgGroupinline
getTransform(Affine3 &out_T) const cnoid::SgPosTransformvirtual
hasParents() const cnoid::SgObjectinline
insertChild(SgNode *node, int index=0, bool doNotify=false)cnoid::SgGroup
invalidateBoundingBox()cnoid::SgGroupinline
isBboxCacheValidcnoid::SgGroupmutableprotected
isGroup() const cnoid::SgGroupvirtual
iterator typedefcnoid::SgGroup
moveChildrenTo(SgGroup *group, bool doNotify=false)cnoid::SgGroup
name() const cnoid::SgObjectinline
notifyUpdate(SgUpdate &update)cnoid::SgObjectinline
notifyUpdate(int action=SgUpdate::MODIFIED)cnoid::SgObjectinline
numChildObjects() const cnoid::SgGroupvirtual
numChildren() const cnoid::SgGroupinline
numParents() const cnoid::SgObjectinline
onUpdated(SgUpdate &update)cnoid::SgGroupvirtual
parentBegin() const cnoid::SgObjectinline
ParentContainer typedefcnoid::SgObject
parentEnd() const cnoid::SgObjectinline
parentIter typedefcnoid::SgObject
position()cnoid::SgPosTransforminline
position() const cnoid::SgPosTransforminline
rbegin()cnoid::SgGroupinline
rbegin() const cnoid::SgGroupinline
refCount() const cnoid::Referencedinlineprotected
Referenced()cnoid::Referencedinlineprotected
Referenced(const Referenced &org)cnoid::Referencedinlineprotected
registerSceneDeviceFactory(const SceneDeviceFactory &factory)cnoid::SceneDeviceinlinestatic
releaseRef()cnoid::Referencedinline
removeChild(SgNode *node, bool doNotify=false)cnoid::SgGroup
removeChildAt(int index, bool doNotify=false)cnoid::SgGroup
removeParent(SgObject *parent)cnoid::SgObject
rend()cnoid::SgGroupinline
rend() const cnoid::SgGroupinline
reverse_iterator typedefcnoid::SgGroup
rotation()cnoid::SgPosTransforminline
rotation() const cnoid::SgPosTransforminline
SceneDevice(Device *device)cnoid::SceneDevice
SceneDevice(Device *device, SgNode *sceneNode, boost::function< void()> sceneUpdateFunction)cnoid::SceneDevice
SceneDeviceFactory typedefcnoid::SceneDevice
setName(const std::string &name)cnoid::SgObjectinline
setPosition(const Eigen::Transform< Scalar, 3, Mode, Options > &T)cnoid::SgPosTransforminline
setRotation(const Eigen::MatrixBase< Derived > &R)cnoid::SgPosTransforminline
setRotation(const Eigen::AngleAxis< T > &a)cnoid::SgPosTransforminline
setSceneUpdateConnection(bool on)cnoid::SceneDevice
setSceneUpdateFunction(boost::function< void()> function)cnoid::SceneDevice
setTransform(const Eigen::Transform< Scalar, 3, Mode, Options > &T)cnoid::SgPosTransforminline
setTranslation(const Eigen::MatrixBase< Derived > &p)cnoid::SgPosTransforminline
SgGroup()cnoid::SgGroup
SgGroup(const SgGroup &org)cnoid::SgGroup
SgGroup(const SgGroup &org, SgCloneMap &cloneMap)cnoid::SgGroup
SgNode()cnoid::SgNode
SgNode(const SgNode &org)cnoid::SgNode
SgObject()cnoid::SgObjectprotected
SgObject(const SgObject &org)cnoid::SgObjectprotected
SgPosTransform()cnoid::SgPosTransform
SgPosTransform(const Affine3 &T)cnoid::SgPosTransform
SgPosTransform(const SgPosTransform &org)cnoid::SgPosTransform
SgPosTransform(const SgPosTransform &org, SgCloneMap &cloneMap)cnoid::SgPosTransform
SgTransform()cnoid::SgTransform
SgTransform(const SgTransform &org)cnoid::SgTransform
SgTransform(const SgTransform &org, SgCloneMap &cloneMap)cnoid::SgTransform
sigGraphConnection()cnoid::SgObjectinline
sigUpdated()cnoid::SgObjectinline
T()cnoid::SgPosTransforminline
T() const cnoid::SgPosTransforminline
translation()cnoid::SgPosTransforminline
translation() const cnoid::SgPosTransforminline
untransformedBboxCachecnoid::SgTransformmutableprotected
untransformedBoundingBox() const cnoid::SgTransform
updateScene()cnoid::SceneDeviceinline
~Referenced()cnoid::Referencedinlinevirtual
~SceneDevice()cnoid::SceneDeviceprotected
~SgGroup()cnoid::SgGroup
~SgNode()cnoid::SgNode