#include <BodyState.h>
- Todo:
- implement functions to store the state into ValueTree and restore the state from it
Enumerator |
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JOINT_POSITIONS |
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LINK_POSITIONS |
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JOINT_FORCE_OR_TORQUE |
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ZMP |
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BodyState::BodyState |
( |
const Body & |
body | ) |
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bool BodyState::getRootLinkPosition |
( |
Position & |
out_T | ) |
const |
bool BodyState::getRootLinkPosition |
( |
SE3 & |
out_position | ) |
const |
bool BodyState::getZMP |
( |
Vector3 & |
out_zmp | ) |
const |
std::map< int, std::string > & BodyState::idToNameMap |
( |
| ) |
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protectedvirtual |
std::map< std::string, int > & BodyState::nameToIdMap |
( |
| ) |
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protectedvirtual |
int BodyState::nextDynamicId |
( |
| ) |
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protectedvirtual |
bool BodyState::restorePositions |
( |
Body & |
io_body | ) |
const |
void BodyState::setRootLinkPosition |
( |
const Position & |
T | ) |
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void BodyState::setRootLinkPosition |
( |
const SE3 & |
position | ) |
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void BodyState::setZMP |
( |
const Vector3 & |
zmp | ) |
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void BodyState::storePositions |
( |
const Body & |
body | ) |
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The documentation for this class was generated from the following files: