Choreonoid  1.5
cnoid::BulletSimulatorItem Member List

This is the complete list of members for cnoid::BulletSimulatorItem, including all inherited members.

addChildItem(Item *item, bool isManualOperation=false)cnoid::Item
addMidDynamicsFunction(boost::function< void()> func)cnoid::SimulatorItem
addPostDynamicsFunction(boost::function< void()> func)cnoid::SimulatorItem
addPreDynamicsFunction(boost::function< void()> func)cnoid::SimulatorItem
addRef()cnoid::Referencedinline
addSubItem(Item *item)cnoid::Item
assign(Item *srcItem)cnoid::Item
Attribute enum namecnoid::Item
BulletSimulatorItem()cnoid::BulletSimulatorItem
BulletSimulatorItem(const BulletSimulatorItem &org)cnoid::BulletSimulatorItem
BulletSimulatorItemImpl classcnoid::BulletSimulatorItemfriend
childItem() const cnoid::Iteminline
clearCustomData(int id)cnoid::Item
clearExternalForces()cnoid::SimulatorItemvirtual
clearFileInformation()cnoid::Item
clearForcedPositions()cnoid::SimulatorItemvirtual
clearVirtualElasticStrings()cnoid::SimulatorItemvirtual
collisionDetector()cnoid::SimulatorItemprotected
createSimulationBody(Body *orgBody)cnoid::BulletSimulatorItemprotectedvirtual
currentFrame() const cnoid::SimulatorItem
currentTime() const cnoid::SimulatorItem
customData(int id)cnoid::Item
customData(int id) const cnoid::Item
detachFromParentItem()cnoid::Item
doAssign(Item *srcItem)cnoid::Itemprotectedvirtual
doDuplicate() const cnoid::BulletSimulatorItemprotectedvirtual
doPutProperties(PutPropertyFunction &putProperty)cnoid::BulletSimulatorItemprotectedvirtual
duplicate() const cnoid::Item
duplicateAll() const cnoid::Item
emitSigDetachedFromRootForSubTree()cnoid::Item
fileFormat() const cnoid::Iteminline
fileModificationTime() const cnoid::Iteminline
filePath() const cnoid::Iteminline
finalizeSimulation()cnoid::SimulatorItemprotectedvirtual
finalizeSimulationThread()cnoid::SimulatorItemprotectedvirtual
find(const std::string &path)cnoid::Itemstatic
find(const std::string &path)cnoid::Iteminline
findActiveSimulatorItemFor(Item *item)cnoid::SimulatorItemstatic
findChildItem(const std::string &path) const cnoid::Item
findChildItem(const std::string &path) const cnoid::Iteminline
findItem(const std::string &path) const cnoid::Item
findItem(const std::string &path) const cnoid::Iteminline
findOwnerItem(bool includeSelf=false)cnoid::Iteminline
findRootItem() const cnoid::Item
findSimulationBody(BodyItem *bodyItem)cnoid::SimulatorItem
findSimulationBody(const std::string &name)cnoid::SimulatorItem
findSubItem(const std::string &path) const cnoid::Item
findSubItem(const std::string &path) const cnoid::Iteminline
getCollisions()cnoid::SimulatorIteminlineprotectedvirtual
hasAttribute(Attribute attribute) const cnoid::Iteminline
headItem() const cnoid::Item
initialize(ExtensionManager *ext)cnoid::BulletSimulatorItemstatic
initializeClass(ExtensionManager *ext)cnoid::SimulatorItemstatic
initializeSimulation(const std::vector< SimulationBody * > &simBodies)cnoid::BulletSimulatorItemprotectedvirtual
initializeSimulationThread()cnoid::BulletSimulatorItemprotectedvirtual
insertChildItem(Item *item, Item *nextItem, bool isManualOperation=false)cnoid::Item
insertSubItem(Item *item, Item *nextItem)cnoid::Item
isActive() const cnoid::SimulatorItem
isAllLinkPositionOutputMode()cnoid::SimulatorItem
isConsistentWithFile() const cnoid::Iteminline
isDeviceStateOutputEnabled() const cnoid::SimulatorItem
isForcedPositionActiveFor(BodyItem *bodyItem) const cnoid::SimulatorItemvirtual
isOwnedBy(Item *item) const cnoid::Item
isPausing() const cnoid::SimulatorItem
isRecordingEnabled() const cnoid::SimulatorItem
isRunning() const cnoid::SimulatorItem
isSubItem() const cnoid::Item
isTemporal() const cnoid::Item
Item()cnoid::Itemprotected
Item(const Item &item)cnoid::Itemprotected
load(const std::string &filename, const std::string &format=std::string())cnoid::Item
load(const std::string &filename, Item *parent, const std::string &format=std::string())cnoid::Item
LOAD_ONLY enum valuecnoid::Item
N_RECORDING_MODES enum valuecnoid::SimulatorItem
N_TIME_RANGE_MODES enum valuecnoid::SimulatorItem
name() const cnoid::Iteminline
nextItem() const cnoid::Iteminline
notifyUpdate()cnoid::Itemvirtual
NUM_ATTRIBUTES enum valuecnoid::Item
onChildItemAboutToBeAdded(Item *childItem, bool isManualOperation)cnoid::Itemprotectedvirtual
onConnectedToRoot()cnoid::Itemprotectedvirtual
onDisconnectedFromRoot()cnoid::SimulatorItemprotectedvirtual
onPositionChanged()cnoid::Itemprotectedvirtual
overwrite(bool forceOverwrite=false, const std::string &format=std::string())cnoid::Item
parentItem() const cnoid::Iteminline
pauseSimulation()cnoid::SimulatorItemvirtual
prevItem() const cnoid::Iteminline
putProperties(PutPropertyFunction &putProperty)cnoid::Item
REC_FULL enum valuecnoid::SimulatorItem
REC_NONE enum valuecnoid::SimulatorItem
REC_TAIL enum valuecnoid::SimulatorItem
recordingMode() const cnoid::SimulatorItem
RecordingMode enum namecnoid::SimulatorItem
refCount() const cnoid::Referencedinlineprotected
Referenced()cnoid::Referencedinlineprotected
Referenced(const Referenced &org)cnoid::Referencedinlineprotected
releaseRef()cnoid::Referencedinline
removeMidDynamicsFunction(int id)cnoid::SimulatorItem
removePostDynamicsFunction(int id)cnoid::SimulatorItem
removePreDynamicsFunction(int id)cnoid::SimulatorItem
restartSimulation()cnoid::SimulatorItemvirtual
restore(const Archive &archive)cnoid::BulletSimulatorItemprotectedvirtual
save(const std::string &filename, const std::string &format=std::string())cnoid::Item
setAllLinkPositionOutputMode(bool on)cnoid::BulletSimulatorItemvirtual
setAttribute(Attribute attribute)cnoid::Iteminlineprotected
setCustomData(int id, ReferencedPtr data)cnoid::Item
setDeviceStateOutputEnabled(bool on)cnoid::SimulatorItem
setExternalForce(BodyItem *bodyItem, Link *link, const Vector3 &point, const Vector3 &f, double time=0.0)cnoid::SimulatorItemvirtual
setForcedPosition(BodyItem *bodyItem, const Position &T)cnoid::SimulatorItemvirtual
setName(const std::string &name)cnoid::Itemvirtual
setRealtimeSyncMode(bool on)cnoid::SimulatorItem
setRecordingMode(int selection)cnoid::SimulatorItem
setTemporal(bool on=true)cnoid::Item
setTimeRangeMode(int selection)cnoid::SimulatorItem
setVirtualElasticString(BodyItem *bodyItem, Link *link, const Vector3 &attachmentPoint, const Vector3 &endPoint)cnoid::SimulatorItemvirtual
sgCloneMap()cnoid::SimulatorItem
sigClassUnregistered()cnoid::Iteminlinestatic
sigDetachedFromRoot()cnoid::Iteminline
sigDisconnectedFromRoot()cnoid::Iteminline
sigNameChanged()cnoid::Iteminline
sigPositionChanged()cnoid::Iteminline
sigSimulationBodyListUpdated()cnoid::SimulatorItem
sigSimulationFinished()cnoid::SimulatorItem
sigSimulationStarted()cnoid::SimulatorItem
sigSubTreeChanged()cnoid::Iteminline
sigUpdated()cnoid::Iteminline
simulationBodies()cnoid::SimulatorItem
simulationFrame() const cnoid::SimulatorItem
simulationTime() const cnoid::SimulatorItem
SimulatorItem()cnoid::SimulatorItem
SimulatorItem(const SimulatorItem &org)cnoid::SimulatorItemprotected
startSimulation(bool doReset=true)cnoid::SimulatorItemvirtual
stepSimulation(const std::vector< SimulationBody * > &activeSimBodies)cnoid::BulletSimulatorItemprotectedvirtual
stopSimulation()cnoid::SimulatorItemvirtual
store(Archive &archive)cnoid::BulletSimulatorItemprotectedvirtual
SUB_ITEM enum valuecnoid::Item
suggestFileUpdate()cnoid::Iteminline
TEMPORAL enum valuecnoid::Item
TimeRangeMode enum namecnoid::SimulatorItem
TR_ACTIVE_CONTROL enum valuecnoid::SimulatorItem
TR_SPECIFIED enum valuecnoid::SimulatorItem
TR_TIMEBAR enum valuecnoid::SimulatorItem
TR_UNLIMITED enum valuecnoid::SimulatorItem
traverse(boost::function< bool(Item *)> function)cnoid::Item
traverse(boost::function< bool(ItemType *item)> function)cnoid::Iteminline
unsetAttribute(Attribute attribute)cnoid::Iteminlineprotected
worldTimeStep()cnoid::SimulatorItemvirtual
~BulletSimulatorItem()cnoid::BulletSimulatorItemvirtual
~Item()cnoid::Itemvirtual
~Referenced()cnoid::Referencedinlinevirtual
~SimulatorItem()cnoid::SimulatorItemvirtual