#include <ConnectionSet.h>
ConnectionSet::ConnectionSet |
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ConnectionSet::~ConnectionSet |
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Destructor. Note that the connections are not disconnected by the destructor. This design is employed to allow a use of the copy constructor and copy operator.
void ConnectionSet::add |
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const Connection & |
connection | ) |
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void ConnectionSet::block |
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void ConnectionSet::block |
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int |
index | ) |
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void ConnectionSet::disconnect |
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bool cnoid::ConnectionSet::empty |
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const |
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inline |
size_t cnoid::ConnectionSet::numConnections |
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const |
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inline |
This operator disconnects existing connections.
void ConnectionSet::unblock |
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void ConnectionSet::unblock |
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int |
index | ) |
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The documentation for this class was generated from the following files: