#include <ConstraintForceSolver.h>
ConstraintForceSolver::ConstraintForceSolver |
( |
WorldBase & |
world | ) |
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ConstraintForceSolver::~ConstraintForceSolver |
( |
| ) |
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void ConstraintForceSolver::clearExternalForces |
( |
| ) |
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double ConstraintForceSolver::coefficientOfRestitution |
( |
| ) |
const |
int ConstraintForceSolver::collisionHandlerId |
( |
const std::string & |
name | ) |
const |
double ConstraintForceSolver::contactCorrectionDepth |
( |
| ) |
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double ConstraintForceSolver::contactCorrectionVelocityRatio |
( |
| ) |
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double ConstraintForceSolver::contactCullingDepth |
( |
| ) |
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double ConstraintForceSolver::contactCullingDistance |
( |
| ) |
const |
void ConstraintForceSolver::enableConstraintForceOutput |
( |
bool |
on | ) |
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double ConstraintForceSolver::gaussSeidelErrorCriterion |
( |
| ) |
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int ConstraintForceSolver::gaussSeidelMaxNumIterations |
( |
| ) |
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void ConstraintForceSolver::initialize |
( |
void |
| ) |
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int ConstraintForceSolver::registerCollisionHandler |
( |
const std::string & |
name, |
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CollisionHandler |
handler |
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) |
| |
void ConstraintForceSolver::set2Dmode |
( |
bool |
on | ) |
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void ConstraintForceSolver::setCoefficientOfRestitution |
( |
double |
epsilon | ) |
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void ConstraintForceSolver::setCollisionHandler |
( |
Link * |
link1, |
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Link * |
link2, |
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int |
handlerId |
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) |
| |
void ConstraintForceSolver::setContactCullingDepth |
( |
double |
depth | ) |
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void ConstraintForceSolver::setContactCullingDistance |
( |
double |
thresh | ) |
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void ConstraintForceSolver::setContactDepthCorrection |
( |
double |
depth, |
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double |
velocityRatio |
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) |
| |
void ConstraintForceSolver::setFriction |
( |
double |
staticFriction, |
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double |
slipFliction |
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) |
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void ConstraintForceSolver::setFriction |
( |
Link * |
link1, |
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Link * |
link2, |
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double |
staticFriction, |
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double |
slipFriction |
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) |
| |
void ConstraintForceSolver::setGaussSeidelErrorCriterion |
( |
double |
e | ) |
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void ConstraintForceSolver::setGaussSeidelMaxNumIterations |
( |
int |
n | ) |
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double ConstraintForceSolver::slipFriction |
( |
| ) |
const |
void ConstraintForceSolver::solve |
( |
| ) |
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double ConstraintForceSolver::staticFriction |
( |
| ) |
const |
void ConstraintForceSolver::unregisterCollisionHandler |
( |
int |
handlerId | ) |
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The documentation for this class was generated from the following files: