4 #ifndef CNOID_UTIL_ABSTRACT_SCENE_LOADER_H 5 #define CNOID_UTIL_ABSTRACT_SCENE_LOADER_H 17 virtual const char*
format()
const = 0;
18 virtual SgNode*
load(
const std::string& fileName) = 0;
Definition: AbstractSceneLoader.h:13
Definition: SceneGraph.h:142
virtual SgNode * load(const std::string &fileName)=0
virtual const char * format() const =0
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
virtual ~AbstractSceneLoader()
Definition: AbstractSceneLoader.h:16