5 #ifndef CNOID_UTIL_VRML_TO_SG_CONVERTER_H 6 #define CNOID_UTIL_VRML_TO_SG_CONVERTER_H 14 class VRMLToSGConverterImpl;
22 int divisionNumber()
const;
24 void setMessageSink(std::ostream& os);
25 void setTriangulationEnabled(
bool on);
26 void setDivisionNumber(
int divisionNumber);
27 void setNormalGenerationEnabled(
bool on,
bool doOverwrite =
false);
28 void setMinCreaseAngle(
double angle);
29 void setMaxCreaseAngle(
double angle);
31 void clearConvertedNodeMap();
36 VRMLToSGConverterImpl* impl;
Definition: VRMLToSGConverter.h:16
boost::intrusive_ptr< VRMLNode > VRMLNodePtr
Definition: VRML.h:132
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
#define CNOID_EXPORT
Definition: Util/exportdecl.h:37