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src
Base
Licenses.h
Go to the documentation of this file.
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#ifndef CNOID_BASE_LICENSES_H_INCLUDED
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#define CNOID_BASE_LICENSES_H_INCLUDED
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namespace
cnoid
{
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const
char
*
LGPLtext
();
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}
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#endif
cnoid
Defines the minimum processing for performing pasing file for STL.
Definition:
AbstractSceneLoader.h:9
cnoid::LGPLtext
const char * LGPLtext()
Definition:
Licenses.cpp:5
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