FreeMat
vtkOpenGLCamera

Section: Visualization Toolkit Rendering Classes

Usage

vtkOpenGLCamera is a concrete implementation of the abstract class vtkCamera. vtkOpenGLCamera interfaces to the OpenGL rendering library.

To create an instance of class vtkOpenGLCamera, simply invoke its constructor as follows

  obj = vtkOpenGLCamera

Methods

The class vtkOpenGLCamera has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj is an instance of the vtkOpenGLCamera class.

  • string = obj.GetClassName ()
  • int = obj.IsA (string name)
  • vtkOpenGLCamera = obj.NewInstance ()
  • vtkOpenGLCamera = obj.SafeDownCast (vtkObject o)
  • obj.Render (vtkRenderer ren) - Implement base class method.
  • obj.UpdateViewport (vtkRenderer ren)