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Section: Visualization Toolkit Graphics Classes
vtkVoxelContoursToSurfaceFilter is a filter that takes contours and produces surfaces. There are some restrictions for the contours:
This filter takes the contours and produces a structured points dataset of signed floating point number indicating distance from a contour. A contouring filter is then applied to generate 3D surfaces from a stack of 2D contour distance slices. This is done in a streaming fashion so as not to use to much memory.
To create an instance of class vtkVoxelContoursToSurfaceFilter, simply invoke its constructor as follows
obj = vtkVoxelContoursToSurfaceFilter
The class vtkVoxelContoursToSurfaceFilter has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj
is an instance of the vtkVoxelContoursToSurfaceFilter class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkVoxelContoursToSurfaceFilter = obj.NewInstance ()
vtkVoxelContoursToSurfaceFilter = obj.SafeDownCast (vtkObject o)
obj.SetMemoryLimitInBytes (int )
- Set / Get the memory limit in bytes for this filter. This is the limit of the size of the structured points data set that is created for intermediate processing. The data will be streamed through this volume in as many pieces as necessary. int = obj.GetMemoryLimitInBytes ()
- Set / Get the memory limit in bytes for this filter. This is the limit of the size of the structured points data set that is created for intermediate processing. The data will be streamed through this volume in as many pieces as necessary. obj.SetSpacing (double , double , double )
obj.SetSpacing (double a[3])
double = obj. GetSpacing ()