FreeMat
|
Section: Visualization Toolkit Graphics Classes
vtkSelectEnclosedPoints is a filter that evaluates all the input points to determine whether they are in an enclosed surface. The filter produces a (0,1) mask (in the form of a vtkDataArray) that indicates whether points are outside (mask value=0) or inside (mask value=1) a provided surface. (The name of the output vtkDataArray is "SelectedPointsArray".)
After running the filter, it is possible to query it as to whether a point is inside/outside by invoking the IsInside(ptId) method.
To create an instance of class vtkSelectEnclosedPoints, simply invoke its constructor as follows
obj = vtkSelectEnclosedPoints
The class vtkSelectEnclosedPoints has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, obj
is an instance of the vtkSelectEnclosedPoints class.
string = obj.GetClassName ()
int = obj.IsA (string name)
vtkSelectEnclosedPoints = obj.NewInstance ()
vtkSelectEnclosedPoints = obj.SafeDownCast (vtkObject o)
obj.SetSurface (vtkPolyData pd)
- Set the surface to be used to test for containment. Two methods are provided: one directly for vtkPolyData, and one for the output of a filter. obj.SetSurfaceConnection (vtkAlgorithmOutput algOutput)
- Set the surface to be used to test for containment. Two methods are provided: one directly for vtkPolyData, and one for the output of a filter. vtkPolyData = obj.GetSurface ()
- Return a pointer to the enclosing surface. vtkPolyData = obj.GetSurface (vtkInformationVector sourceInfo)
- Return a pointer to the enclosing surface. obj.SetInsideOut (int )
- By default, points inside the surface are marked inside or sent to the output. If InsideOut is on, then the points outside the surface are marked inside. obj.InsideOutOn ()
- By default, points inside the surface are marked inside or sent to the output. If InsideOut is on, then the points outside the surface are marked inside. obj.InsideOutOff ()
- By default, points inside the surface are marked inside or sent to the output. If InsideOut is on, then the points outside the surface are marked inside. int = obj.GetInsideOut ()
- By default, points inside the surface are marked inside or sent to the output. If InsideOut is on, then the points outside the surface are marked inside. obj.SetCheckSurface (int )
- Specify whether to check the surface for closure. If on, then the algorithm first checks to see if the surface is closed and manifold. obj.CheckSurfaceOn ()
- Specify whether to check the surface for closure. If on, then the algorithm first checks to see if the surface is closed and manifold. obj.CheckSurfaceOff ()
- Specify whether to check the surface for closure. If on, then the algorithm first checks to see if the surface is closed and manifold. int = obj.GetCheckSurface ()
- Specify whether to check the surface for closure. If on, then the algorithm first checks to see if the surface is closed and manifold. int = obj.IsInside (vtkIdType inputPtId)
- Query an input point id as to whether it is inside or outside. Note that the result requires that the filter execute first. obj.SetTolerance (double )
- Specify the tolerance on the intersection. The tolerance is expressed as a fraction of the bounding box of the enclosing surface. double = obj.GetToleranceMinValue ()
- Specify the tolerance on the intersection. The tolerance is expressed as a fraction of the bounding box of the enclosing surface. double = obj.GetToleranceMaxValue ()
- Specify the tolerance on the intersection. The tolerance is expressed as a fraction of the bounding box of the enclosing surface. double = obj.GetTolerance ()
- Specify the tolerance on the intersection. The tolerance is expressed as a fraction of the bounding box of the enclosing surface. obj.Initialize (vtkPolyData surface)
- This is a backdoor that can be used to test many points for containment. First initialize the instance, then repeated calls to IsInsideSurface() can be used without rebuilding the search structures. The complete method releases memory. int = obj.IsInsideSurface (double x, double y, double z)
- This is a backdoor that can be used to test many points for containment. First initialize the instance, then repeated calls to IsInsideSurface() can be used without rebuilding the search structures. The complete method releases memory. int = obj.IsInsideSurface (double x[3])
- This is a backdoor that can be used to test many points for containment. First initialize the instance, then repeated calls to IsInsideSurface() can be used without rebuilding the search structures. The complete method releases memory. obj.Complete ()
- This is a backdoor that can be used to test many points for containment. First initialize the instance, then repeated calls to IsInsideSurface() can be used without rebuilding the search structures. The complete method releases memory.